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1075 lines
36 KiB
1075 lines
36 KiB
/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*-
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*
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* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
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* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Kevin E. Martin <martin@valinux.com>
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* Gareth Hughes <gareth@valinux.com>
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*/
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#ifndef __RADEON_DRV_H__
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#define __RADEON_DRV_H__
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/* General customization:
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*/
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#define DRIVER_AUTHOR "Gareth Hughes, Keith Whitwell, others."
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#define DRIVER_NAME "radeon"
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#define DRIVER_DESC "ATI Radeon"
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#define DRIVER_DATE "20050311"
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/* Interface history:
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*
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* 1.1 - ??
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* 1.2 - Add vertex2 ioctl (keith)
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* - Add stencil capability to clear ioctl (gareth, keith)
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* - Increase MAX_TEXTURE_LEVELS (brian)
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* 1.3 - Add cmdbuf ioctl (keith)
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* - Add support for new radeon packets (keith)
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* - Add getparam ioctl (keith)
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* - Add flip-buffers ioctl, deprecate fullscreen foo (keith).
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* 1.4 - Add scratch registers to get_param ioctl.
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* 1.5 - Add r200 packets to cmdbuf ioctl
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* - Add r200 function to init ioctl
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* - Add 'scalar2' instruction to cmdbuf
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* 1.6 - Add static GART memory manager
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* Add irq handler (won't be turned on unless X server knows to)
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* Add irq ioctls and irq_active getparam.
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* Add wait command for cmdbuf ioctl
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* Add GART offset query for getparam
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* 1.7 - Add support for cube map registers: R200_PP_CUBIC_FACES_[0..5]
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* and R200_PP_CUBIC_OFFSET_F1_[0..5].
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* Added packets R200_EMIT_PP_CUBIC_FACES_[0..5] and
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* R200_EMIT_PP_CUBIC_OFFSETS_[0..5]. (brian)
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* 1.8 - Remove need to call cleanup ioctls on last client exit (keith)
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* Add 'GET' queries for starting additional clients on different VT's.
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* 1.9 - Add DRM_IOCTL_RADEON_CP_RESUME ioctl.
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* Add texture rectangle support for r100.
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* 1.10- Add SETPARAM ioctl; first parameter to set is FB_LOCATION, which
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* clients use to tell the DRM where they think the framebuffer is
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* located in the card's address space
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* 1.11- Add packet R200_EMIT_RB3D_BLENDCOLOR to support GL_EXT_blend_color
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* and GL_EXT_blend_[func|equation]_separate on r200
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* 1.12- Add R300 CP microcode support - this just loads the CP on r300
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* (No 3D support yet - just microcode loading)
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* 1.13- Add packet R200_EMIT_TCL_POINT_SPRITE_CNTL for ARB_point_parameters
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* - Add hyperz support, add hyperz flags to clear ioctl.
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* 1.14- Add support for color tiling
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* - Add R100/R200 surface allocation/free support
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* 1.15- Add support for texture micro tiling
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* - Add support for r100 cube maps
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* 1.16- Add R200_EMIT_PP_TRI_PERF_CNTL packet to support brilinear
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* texture filtering on r200
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* 1.17- Add initial support for R300 (3D).
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*/
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#define DRIVER_MAJOR 1
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#define DRIVER_MINOR 17
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#define DRIVER_PATCHLEVEL 0
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#define GET_RING_HEAD(dev_priv) DRM_READ32( (dev_priv)->ring_rptr, 0 )
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#define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) )
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/*
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* Radeon chip families
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*/
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enum radeon_family {
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CHIP_R100,
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CHIP_RS100,
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CHIP_RV100,
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CHIP_R200,
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CHIP_RV200,
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CHIP_RS200,
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CHIP_R250,
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CHIP_RS250,
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CHIP_RV250,
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CHIP_RV280,
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CHIP_R300,
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CHIP_RS300,
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CHIP_R350,
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CHIP_RV350,
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CHIP_R420,
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CHIP_LAST,
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};
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enum radeon_cp_microcode_version {
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UCODE_R100,
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UCODE_R200,
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UCODE_R300,
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};
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/*
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* Chip flags
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*/
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enum radeon_chip_flags {
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CHIP_FAMILY_MASK = 0x0000ffffUL,
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CHIP_FLAGS_MASK = 0xffff0000UL,
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CHIP_IS_MOBILITY = 0x00010000UL,
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CHIP_IS_IGP = 0x00020000UL,
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CHIP_SINGLE_CRTC = 0x00040000UL,
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CHIP_IS_AGP = 0x00080000UL,
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CHIP_HAS_HIERZ = 0x00100000UL,
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};
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typedef struct drm_radeon_freelist {
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unsigned int age;
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drm_buf_t *buf;
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struct drm_radeon_freelist *next;
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struct drm_radeon_freelist *prev;
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} drm_radeon_freelist_t;
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typedef struct drm_radeon_ring_buffer {
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u32 *start;
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u32 *end;
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int size;
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int size_l2qw;
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u32 tail;
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u32 tail_mask;
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int space;
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int high_mark;
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} drm_radeon_ring_buffer_t;
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typedef struct drm_radeon_depth_clear_t {
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u32 rb3d_cntl;
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u32 rb3d_zstencilcntl;
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u32 se_cntl;
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} drm_radeon_depth_clear_t;
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struct drm_radeon_driver_file_fields {
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int64_t radeon_fb_delta;
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};
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struct mem_block {
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struct mem_block *next;
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struct mem_block *prev;
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int start;
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int size;
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DRMFILE filp; /* 0: free, -1: heap, other: real files */
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};
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struct radeon_surface {
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int refcount;
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u32 lower;
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u32 upper;
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u32 flags;
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};
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struct radeon_virt_surface {
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int surface_index;
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u32 lower;
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u32 upper;
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u32 flags;
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DRMFILE filp;
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};
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typedef struct drm_radeon_private {
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drm_radeon_ring_buffer_t ring;
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drm_radeon_sarea_t *sarea_priv;
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u32 fb_location;
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int gart_size;
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u32 gart_vm_start;
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unsigned long gart_buffers_offset;
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int cp_mode;
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int cp_running;
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drm_radeon_freelist_t *head;
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drm_radeon_freelist_t *tail;
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int last_buf;
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volatile u32 *scratch;
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int writeback_works;
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int usec_timeout;
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int microcode_version;
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int is_pci;
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unsigned long phys_pci_gart;
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dma_addr_t bus_pci_gart;
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struct {
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u32 boxes;
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int freelist_timeouts;
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int freelist_loops;
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int requested_bufs;
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int last_frame_reads;
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int last_clear_reads;
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int clears;
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int texture_uploads;
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} stats;
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int do_boxes;
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int page_flipping;
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int current_page;
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u32 color_fmt;
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unsigned int front_offset;
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unsigned int front_pitch;
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unsigned int back_offset;
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unsigned int back_pitch;
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u32 depth_fmt;
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unsigned int depth_offset;
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unsigned int depth_pitch;
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u32 front_pitch_offset;
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u32 back_pitch_offset;
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u32 depth_pitch_offset;
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drm_radeon_depth_clear_t depth_clear;
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unsigned long fb_offset;
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unsigned long mmio_offset;
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unsigned long ring_offset;
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unsigned long ring_rptr_offset;
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unsigned long buffers_offset;
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unsigned long gart_textures_offset;
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drm_local_map_t *sarea;
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drm_local_map_t *mmio;
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drm_local_map_t *cp_ring;
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drm_local_map_t *ring_rptr;
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drm_local_map_t *gart_textures;
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struct mem_block *gart_heap;
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struct mem_block *fb_heap;
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/* SW interrupt */
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wait_queue_head_t swi_queue;
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atomic_t swi_emitted;
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struct radeon_surface surfaces[RADEON_MAX_SURFACES];
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struct radeon_virt_surface virt_surfaces[2*RADEON_MAX_SURFACES];
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/* starting from here on, data is preserved accross an open */
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uint32_t flags; /* see radeon_chip_flags */
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} drm_radeon_private_t;
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typedef struct drm_radeon_buf_priv {
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u32 age;
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} drm_radeon_buf_priv_t;
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/* radeon_cp.c */
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extern int radeon_cp_init( DRM_IOCTL_ARGS );
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extern int radeon_cp_start( DRM_IOCTL_ARGS );
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extern int radeon_cp_stop( DRM_IOCTL_ARGS );
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extern int radeon_cp_reset( DRM_IOCTL_ARGS );
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extern int radeon_cp_idle( DRM_IOCTL_ARGS );
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extern int radeon_cp_resume( DRM_IOCTL_ARGS );
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extern int radeon_engine_reset( DRM_IOCTL_ARGS );
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extern int radeon_fullscreen( DRM_IOCTL_ARGS );
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extern int radeon_cp_buffers( DRM_IOCTL_ARGS );
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extern void radeon_freelist_reset( drm_device_t *dev );
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extern drm_buf_t *radeon_freelist_get( drm_device_t *dev );
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extern int radeon_wait_ring( drm_radeon_private_t *dev_priv, int n );
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extern int radeon_do_cp_idle( drm_radeon_private_t *dev_priv );
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extern int radeon_driver_preinit(struct drm_device *dev, unsigned long flags);
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extern int radeon_presetup(struct drm_device *dev);
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extern int radeon_driver_postcleanup(struct drm_device *dev);
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extern int radeon_mem_alloc( DRM_IOCTL_ARGS );
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extern int radeon_mem_free( DRM_IOCTL_ARGS );
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extern int radeon_mem_init_heap( DRM_IOCTL_ARGS );
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extern void radeon_mem_takedown( struct mem_block **heap );
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extern void radeon_mem_release( DRMFILE filp, struct mem_block *heap );
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/* radeon_irq.c */
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extern int radeon_irq_emit( DRM_IOCTL_ARGS );
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extern int radeon_irq_wait( DRM_IOCTL_ARGS );
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extern void radeon_do_release(drm_device_t *dev);
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extern int radeon_driver_vblank_wait(drm_device_t *dev, unsigned int *sequence);
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extern irqreturn_t radeon_driver_irq_handler( DRM_IRQ_ARGS );
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extern void radeon_driver_irq_preinstall( drm_device_t *dev );
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extern void radeon_driver_irq_postinstall( drm_device_t *dev );
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extern void radeon_driver_irq_uninstall( drm_device_t *dev );
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extern void radeon_driver_prerelease(drm_device_t *dev, DRMFILE filp);
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extern void radeon_driver_pretakedown(drm_device_t *dev);
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extern int radeon_driver_open_helper(drm_device_t *dev, drm_file_t *filp_priv);
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extern void radeon_driver_free_filp_priv(drm_device_t *dev, drm_file_t *filp_priv);
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extern int radeon_preinit( struct drm_device *dev, unsigned long flags );
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extern int radeon_postinit( struct drm_device *dev, unsigned long flags );
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extern int radeon_postcleanup( struct drm_device *dev );
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extern long radeon_compat_ioctl(struct file *filp, unsigned int cmd,
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unsigned long arg);
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/* r300_cmdbuf.c */
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extern void r300_init_reg_flags(void);
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extern int r300_do_cp_cmdbuf(drm_device_t* dev, DRMFILE filp,
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drm_file_t* filp_priv,
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drm_radeon_cmd_buffer_t* cmdbuf);
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/* Flags for stats.boxes
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*/
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#define RADEON_BOX_DMA_IDLE 0x1
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#define RADEON_BOX_RING_FULL 0x2
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#define RADEON_BOX_FLIP 0x4
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#define RADEON_BOX_WAIT_IDLE 0x8
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#define RADEON_BOX_TEXTURE_LOAD 0x10
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/* Register definitions, register access macros and drmAddMap constants
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* for Radeon kernel driver.
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*/
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#define RADEON_AGP_COMMAND 0x0f60
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#define RADEON_AUX_SCISSOR_CNTL 0x26f0
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# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24)
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# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25)
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# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26)
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# define RADEON_SCISSOR_0_ENABLE (1 << 28)
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# define RADEON_SCISSOR_1_ENABLE (1 << 29)
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# define RADEON_SCISSOR_2_ENABLE (1 << 30)
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#define RADEON_BUS_CNTL 0x0030
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# define RADEON_BUS_MASTER_DIS (1 << 6)
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#define RADEON_CLOCK_CNTL_DATA 0x000c
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# define RADEON_PLL_WR_EN (1 << 7)
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#define RADEON_CLOCK_CNTL_INDEX 0x0008
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#define RADEON_CONFIG_APER_SIZE 0x0108
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#define RADEON_CRTC_OFFSET 0x0224
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#define RADEON_CRTC_OFFSET_CNTL 0x0228
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# define RADEON_CRTC_TILE_EN (1 << 15)
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# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16)
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#define RADEON_CRTC2_OFFSET 0x0324
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#define RADEON_CRTC2_OFFSET_CNTL 0x0328
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#define RADEON_MPP_TB_CONFIG 0x01c0
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#define RADEON_MEM_CNTL 0x0140
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#define RADEON_MEM_SDRAM_MODE_REG 0x0158
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#define RADEON_AGP_BASE 0x0170
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#define RADEON_RB3D_COLOROFFSET 0x1c40
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#define RADEON_RB3D_COLORPITCH 0x1c48
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#define RADEON_DP_GUI_MASTER_CNTL 0x146c
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# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
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# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
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# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
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# define RADEON_GMC_BRUSH_NONE (15 << 4)
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# define RADEON_GMC_DST_16BPP (4 << 8)
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# define RADEON_GMC_DST_24BPP (5 << 8)
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# define RADEON_GMC_DST_32BPP (6 << 8)
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# define RADEON_GMC_DST_DATATYPE_SHIFT 8
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# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
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# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
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# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
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# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
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# define RADEON_GMC_WR_MSK_DIS (1 << 30)
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# define RADEON_ROP3_S 0x00cc0000
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# define RADEON_ROP3_P 0x00f00000
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#define RADEON_DP_WRITE_MASK 0x16cc
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#define RADEON_DST_PITCH_OFFSET 0x142c
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#define RADEON_DST_PITCH_OFFSET_C 0x1c80
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# define RADEON_DST_TILE_LINEAR (0 << 30)
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# define RADEON_DST_TILE_MACRO (1 << 30)
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# define RADEON_DST_TILE_MICRO (2 << 30)
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# define RADEON_DST_TILE_BOTH (3 << 30)
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#define RADEON_SCRATCH_REG0 0x15e0
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#define RADEON_SCRATCH_REG1 0x15e4
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#define RADEON_SCRATCH_REG2 0x15e8
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#define RADEON_SCRATCH_REG3 0x15ec
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#define RADEON_SCRATCH_REG4 0x15f0
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#define RADEON_SCRATCH_REG5 0x15f4
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#define RADEON_SCRATCH_UMSK 0x0770
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#define RADEON_SCRATCH_ADDR 0x0774
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#define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x))
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#define GET_SCRATCH( x ) (dev_priv->writeback_works \
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? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \
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: RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) )
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#define RADEON_GEN_INT_CNTL 0x0040
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# define RADEON_CRTC_VBLANK_MASK (1 << 0)
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# define RADEON_GUI_IDLE_INT_ENABLE (1 << 19)
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# define RADEON_SW_INT_ENABLE (1 << 25)
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#define RADEON_GEN_INT_STATUS 0x0044
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# define RADEON_CRTC_VBLANK_STAT (1 << 0)
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# define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0)
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# define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19)
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# define RADEON_SW_INT_TEST (1 << 25)
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# define RADEON_SW_INT_TEST_ACK (1 << 25)
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# define RADEON_SW_INT_FIRE (1 << 26)
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#define RADEON_HOST_PATH_CNTL 0x0130
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# define RADEON_HDP_SOFT_RESET (1 << 26)
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# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28)
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# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28)
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#define RADEON_ISYNC_CNTL 0x1724
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# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0)
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# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1)
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# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2)
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# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3)
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# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4)
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# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5)
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#define RADEON_RBBM_GUICNTL 0x172c
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# define RADEON_HOST_DATA_SWAP_NONE (0 << 0)
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# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0)
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# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0)
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# define RADEON_HOST_DATA_SWAP_HDW (3 << 0)
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#define RADEON_MC_AGP_LOCATION 0x014c
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#define RADEON_MC_FB_LOCATION 0x0148
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#define RADEON_MCLK_CNTL 0x0012
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# define RADEON_FORCEON_MCLKA (1 << 16)
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# define RADEON_FORCEON_MCLKB (1 << 17)
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# define RADEON_FORCEON_YCLKA (1 << 18)
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# define RADEON_FORCEON_YCLKB (1 << 19)
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# define RADEON_FORCEON_MC (1 << 20)
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# define RADEON_FORCEON_AIC (1 << 21)
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#define RADEON_PP_BORDER_COLOR_0 0x1d40
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#define RADEON_PP_BORDER_COLOR_1 0x1d44
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#define RADEON_PP_BORDER_COLOR_2 0x1d48
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#define RADEON_PP_CNTL 0x1c38
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# define RADEON_SCISSOR_ENABLE (1 << 1)
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#define RADEON_PP_LUM_MATRIX 0x1d00
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#define RADEON_PP_MISC 0x1c14
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#define RADEON_PP_ROT_MATRIX_0 0x1d58
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#define RADEON_PP_TXFILTER_0 0x1c54
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#define RADEON_PP_TXOFFSET_0 0x1c5c
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#define RADEON_PP_TXFILTER_1 0x1c6c
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#define RADEON_PP_TXFILTER_2 0x1c84
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#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
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# define RADEON_RB2D_DC_FLUSH (3 << 0)
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# define RADEON_RB2D_DC_FREE (3 << 2)
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# define RADEON_RB2D_DC_FLUSH_ALL 0xf
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# define RADEON_RB2D_DC_BUSY (1 << 31)
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#define RADEON_RB3D_CNTL 0x1c3c
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# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
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# define RADEON_PLANE_MASK_ENABLE (1 << 1)
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# define RADEON_DITHER_ENABLE (1 << 2)
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# define RADEON_ROUND_ENABLE (1 << 3)
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# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
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# define RADEON_DITHER_INIT (1 << 5)
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# define RADEON_ROP_ENABLE (1 << 6)
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# define RADEON_STENCIL_ENABLE (1 << 7)
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# define RADEON_Z_ENABLE (1 << 8)
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# define RADEON_ZBLOCK16 (1 << 15)
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#define RADEON_RB3D_DEPTHOFFSET 0x1c24
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#define RADEON_RB3D_DEPTHCLEARVALUE 0x3230
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#define RADEON_RB3D_DEPTHPITCH 0x1c28
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#define RADEON_RB3D_PLANEMASK 0x1d84
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#define RADEON_RB3D_STENCILREFMASK 0x1d7c
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#define RADEON_RB3D_ZCACHE_MODE 0x3250
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#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254
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# define RADEON_RB3D_ZC_FLUSH (1 << 0)
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# define RADEON_RB3D_ZC_FREE (1 << 2)
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# define RADEON_RB3D_ZC_FLUSH_ALL 0x5
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# define RADEON_RB3D_ZC_BUSY (1 << 31)
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#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
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# define RADEON_Z_TEST_MASK (7 << 4)
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# define RADEON_Z_TEST_ALWAYS (7 << 4)
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# define RADEON_Z_HIERARCHY_ENABLE (1 << 8)
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# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
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# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
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# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
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# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
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# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
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# define RADEON_FORCE_Z_DIRTY (1 << 29)
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# define RADEON_Z_WRITE_ENABLE (1 << 30)
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# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31)
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#define RADEON_RBBM_SOFT_RESET 0x00f0
|
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# define RADEON_SOFT_RESET_CP (1 << 0)
|
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# define RADEON_SOFT_RESET_HI (1 << 1)
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# define RADEON_SOFT_RESET_SE (1 << 2)
|
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# define RADEON_SOFT_RESET_RE (1 << 3)
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# define RADEON_SOFT_RESET_PP (1 << 4)
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# define RADEON_SOFT_RESET_E2 (1 << 5)
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# define RADEON_SOFT_RESET_RB (1 << 6)
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# define RADEON_SOFT_RESET_HDP (1 << 7)
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#define RADEON_RBBM_STATUS 0x0e40
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# define RADEON_RBBM_FIFOCNT_MASK 0x007f
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# define RADEON_RBBM_ACTIVE (1 << 31)
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#define RADEON_RE_LINE_PATTERN 0x1cd0
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#define RADEON_RE_MISC 0x26c4
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#define RADEON_RE_TOP_LEFT 0x26c0
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#define RADEON_RE_WIDTH_HEIGHT 0x1c44
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#define RADEON_RE_STIPPLE_ADDR 0x1cc8
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#define RADEON_RE_STIPPLE_DATA 0x1ccc
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|
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#define RADEON_SCISSOR_TL_0 0x1cd8
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#define RADEON_SCISSOR_BR_0 0x1cdc
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#define RADEON_SCISSOR_TL_1 0x1ce0
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#define RADEON_SCISSOR_BR_1 0x1ce4
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#define RADEON_SCISSOR_TL_2 0x1ce8
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#define RADEON_SCISSOR_BR_2 0x1cec
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#define RADEON_SE_COORD_FMT 0x1c50
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#define RADEON_SE_CNTL 0x1c4c
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# define RADEON_FFACE_CULL_CW (0 << 0)
|
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# define RADEON_BFACE_SOLID (3 << 1)
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# define RADEON_FFACE_SOLID (3 << 3)
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# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
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# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
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# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
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# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
|
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# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
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# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
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# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
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# define RADEON_FOG_SHADE_FLAT (1 << 14)
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# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
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# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
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# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
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# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
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# define RADEON_ROUND_MODE_TRUNC (0 << 28)
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# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
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#define RADEON_SE_CNTL_STATUS 0x2140
|
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#define RADEON_SE_LINE_WIDTH 0x1db8
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#define RADEON_SE_VPORT_XSCALE 0x1d98
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#define RADEON_SE_ZBIAS_FACTOR 0x1db0
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#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
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#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
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#define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200
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# define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16
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# define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28
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#define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204
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#define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208
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# define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16
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#define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C
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#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8
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#define RADEON_SURFACE_ACCESS_CLR 0x0bfc
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#define RADEON_SURFACE_CNTL 0x0b00
|
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# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
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# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20)
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# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20)
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# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20)
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# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20)
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# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22)
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# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22)
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# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22)
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# define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22)
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#define RADEON_SURFACE0_INFO 0x0b0c
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# define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0)
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# define RADEON_SURF_TILE_MODE_MASK (3 << 16)
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# define RADEON_SURF_TILE_MODE_MACRO (0 << 16)
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# define RADEON_SURF_TILE_MODE_MICRO (1 << 16)
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# define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16)
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# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16)
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#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
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#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
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# define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0)
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#define RADEON_SURFACE1_INFO 0x0b1c
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#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
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#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
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#define RADEON_SURFACE2_INFO 0x0b2c
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#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
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#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
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#define RADEON_SURFACE3_INFO 0x0b3c
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#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
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#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
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#define RADEON_SURFACE4_INFO 0x0b4c
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#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
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#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
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#define RADEON_SURFACE5_INFO 0x0b5c
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#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
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#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
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#define RADEON_SURFACE6_INFO 0x0b6c
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#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
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#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
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#define RADEON_SURFACE7_INFO 0x0b7c
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#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
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#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
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#define RADEON_SW_SEMAPHORE 0x013c
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|
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#define RADEON_WAIT_UNTIL 0x1720
|
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# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
|
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# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
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# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
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# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
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#define RADEON_RB3D_ZMASKOFFSET 0x3234
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#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
|
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# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
|
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# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
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|
|
|
|
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/* CP registers */
|
|
#define RADEON_CP_ME_RAM_ADDR 0x07d4
|
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#define RADEON_CP_ME_RAM_RADDR 0x07d8
|
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#define RADEON_CP_ME_RAM_DATAH 0x07dc
|
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#define RADEON_CP_ME_RAM_DATAL 0x07e0
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|
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#define RADEON_CP_RB_BASE 0x0700
|
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#define RADEON_CP_RB_CNTL 0x0704
|
|
# define RADEON_BUF_SWAP_32BIT (2 << 16)
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#define RADEON_CP_RB_RPTR_ADDR 0x070c
|
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#define RADEON_CP_RB_RPTR 0x0710
|
|
#define RADEON_CP_RB_WPTR 0x0714
|
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|
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#define RADEON_CP_RB_WPTR_DELAY 0x0718
|
|
# define RADEON_PRE_WRITE_TIMER_SHIFT 0
|
|
# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
|
|
|
|
#define RADEON_CP_IB_BASE 0x0738
|
|
|
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#define RADEON_CP_CSQ_CNTL 0x0740
|
|
# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
|
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# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
|
|
# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
|
|
# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
|
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# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
|
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# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
|
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# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
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|
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#define RADEON_AIC_CNTL 0x01d0
|
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# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
|
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#define RADEON_AIC_STAT 0x01d4
|
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#define RADEON_AIC_PT_BASE 0x01d8
|
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#define RADEON_AIC_LO_ADDR 0x01dc
|
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#define RADEON_AIC_HI_ADDR 0x01e0
|
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#define RADEON_AIC_TLB_ADDR 0x01e4
|
|
#define RADEON_AIC_TLB_DATA 0x01e8
|
|
|
|
/* CP command packets */
|
|
#define RADEON_CP_PACKET0 0x00000000
|
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# define RADEON_ONE_REG_WR (1 << 15)
|
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#define RADEON_CP_PACKET1 0x40000000
|
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#define RADEON_CP_PACKET2 0x80000000
|
|
#define RADEON_CP_PACKET3 0xC0000000
|
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# define RADEON_CP_NOP 0x00001000
|
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# define RADEON_CP_NEXT_CHAR 0x00001900
|
|
# define RADEON_CP_PLY_NEXTSCAN 0x00001D00
|
|
# define RADEON_CP_SET_SCISSORS 0x00001E00
|
|
/* GEN_INDX_PRIM is unsupported starting with R300 */
|
|
# define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300
|
|
# define RADEON_WAIT_FOR_IDLE 0x00002600
|
|
# define RADEON_3D_DRAW_VBUF 0x00002800
|
|
# define RADEON_3D_DRAW_IMMD 0x00002900
|
|
# define RADEON_3D_DRAW_INDX 0x00002A00
|
|
# define RADEON_CP_LOAD_PALETTE 0x00002C00
|
|
# define RADEON_3D_LOAD_VBPNTR 0x00002F00
|
|
# define RADEON_MPEG_IDCT_MACROBLOCK 0x00003000
|
|
# define RADEON_MPEG_IDCT_MACROBLOCK_REV 0x00003100
|
|
# define RADEON_3D_CLEAR_ZMASK 0x00003200
|
|
# define RADEON_CP_INDX_BUFFER 0x00003300
|
|
# define RADEON_CP_3D_DRAW_VBUF_2 0x00003400
|
|
# define RADEON_CP_3D_DRAW_IMMD_2 0x00003500
|
|
# define RADEON_CP_3D_DRAW_INDX_2 0x00003600
|
|
# define RADEON_3D_CLEAR_HIZ 0x00003700
|
|
# define RADEON_CP_3D_CLEAR_CMASK 0x00003802
|
|
# define RADEON_CNTL_HOSTDATA_BLT 0x00009400
|
|
# define RADEON_CNTL_PAINT_MULTI 0x00009A00
|
|
# define RADEON_CNTL_BITBLT_MULTI 0x00009B00
|
|
# define RADEON_CNTL_SET_SCISSORS 0xC0001E00
|
|
|
|
#define RADEON_CP_PACKET_MASK 0xC0000000
|
|
#define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
|
|
#define RADEON_CP_PACKET0_REG_MASK 0x000007ff
|
|
#define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
|
|
#define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
|
|
|
|
#define RADEON_VTX_Z_PRESENT (1 << 31)
|
|
#define RADEON_VTX_PKCOLOR_PRESENT (1 << 3)
|
|
|
|
#define RADEON_PRIM_TYPE_NONE (0 << 0)
|
|
#define RADEON_PRIM_TYPE_POINT (1 << 0)
|
|
#define RADEON_PRIM_TYPE_LINE (2 << 0)
|
|
#define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0)
|
|
#define RADEON_PRIM_TYPE_TRI_LIST (4 << 0)
|
|
#define RADEON_PRIM_TYPE_TRI_FAN (5 << 0)
|
|
#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0)
|
|
#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0)
|
|
#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0)
|
|
#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
|
|
#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
|
|
#define RADEON_PRIM_TYPE_MASK 0xf
|
|
#define RADEON_PRIM_WALK_IND (1 << 4)
|
|
#define RADEON_PRIM_WALK_LIST (2 << 4)
|
|
#define RADEON_PRIM_WALK_RING (3 << 4)
|
|
#define RADEON_COLOR_ORDER_BGRA (0 << 6)
|
|
#define RADEON_COLOR_ORDER_RGBA (1 << 6)
|
|
#define RADEON_MAOS_ENABLE (1 << 7)
|
|
#define RADEON_VTX_FMT_R128_MODE (0 << 8)
|
|
#define RADEON_VTX_FMT_RADEON_MODE (1 << 8)
|
|
#define RADEON_NUM_VERTICES_SHIFT 16
|
|
|
|
#define RADEON_COLOR_FORMAT_CI8 2
|
|
#define RADEON_COLOR_FORMAT_ARGB1555 3
|
|
#define RADEON_COLOR_FORMAT_RGB565 4
|
|
#define RADEON_COLOR_FORMAT_ARGB8888 6
|
|
#define RADEON_COLOR_FORMAT_RGB332 7
|
|
#define RADEON_COLOR_FORMAT_RGB8 9
|
|
#define RADEON_COLOR_FORMAT_ARGB4444 15
|
|
|
|
#define RADEON_TXFORMAT_I8 0
|
|
#define RADEON_TXFORMAT_AI88 1
|
|
#define RADEON_TXFORMAT_RGB332 2
|
|
#define RADEON_TXFORMAT_ARGB1555 3
|
|
#define RADEON_TXFORMAT_RGB565 4
|
|
#define RADEON_TXFORMAT_ARGB4444 5
|
|
#define RADEON_TXFORMAT_ARGB8888 6
|
|
#define RADEON_TXFORMAT_RGBA8888 7
|
|
#define RADEON_TXFORMAT_Y8 8
|
|
#define RADEON_TXFORMAT_VYUY422 10
|
|
#define RADEON_TXFORMAT_YVYU422 11
|
|
#define RADEON_TXFORMAT_DXT1 12
|
|
#define RADEON_TXFORMAT_DXT23 14
|
|
#define RADEON_TXFORMAT_DXT45 15
|
|
|
|
#define R200_PP_TXCBLEND_0 0x2f00
|
|
#define R200_PP_TXCBLEND_1 0x2f10
|
|
#define R200_PP_TXCBLEND_2 0x2f20
|
|
#define R200_PP_TXCBLEND_3 0x2f30
|
|
#define R200_PP_TXCBLEND_4 0x2f40
|
|
#define R200_PP_TXCBLEND_5 0x2f50
|
|
#define R200_PP_TXCBLEND_6 0x2f60
|
|
#define R200_PP_TXCBLEND_7 0x2f70
|
|
#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268
|
|
#define R200_PP_TFACTOR_0 0x2ee0
|
|
#define R200_SE_VTX_FMT_0 0x2088
|
|
#define R200_SE_VAP_CNTL 0x2080
|
|
#define R200_SE_TCL_MATRIX_SEL_0 0x2230
|
|
#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8
|
|
#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0
|
|
#define R200_PP_TXFILTER_5 0x2ca0
|
|
#define R200_PP_TXFILTER_4 0x2c80
|
|
#define R200_PP_TXFILTER_3 0x2c60
|
|
#define R200_PP_TXFILTER_2 0x2c40
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#define R200_PP_TXFILTER_1 0x2c20
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#define R200_PP_TXFILTER_0 0x2c00
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#define R200_PP_TXOFFSET_5 0x2d78
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#define R200_PP_TXOFFSET_4 0x2d60
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#define R200_PP_TXOFFSET_3 0x2d48
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#define R200_PP_TXOFFSET_2 0x2d30
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#define R200_PP_TXOFFSET_1 0x2d18
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#define R200_PP_TXOFFSET_0 0x2d00
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#define R200_PP_CUBIC_FACES_0 0x2c18
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#define R200_PP_CUBIC_FACES_1 0x2c38
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#define R200_PP_CUBIC_FACES_2 0x2c58
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#define R200_PP_CUBIC_FACES_3 0x2c78
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#define R200_PP_CUBIC_FACES_4 0x2c98
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#define R200_PP_CUBIC_FACES_5 0x2cb8
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#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04
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#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08
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#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c
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#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10
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#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14
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#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c
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#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20
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#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24
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#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28
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#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c
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#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34
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#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38
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#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c
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#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40
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#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44
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#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c
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#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50
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#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54
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#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58
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#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c
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#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64
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#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68
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#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c
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#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70
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#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74
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#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c
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#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80
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#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84
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#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88
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#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c
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#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
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#define R200_SE_VTE_CNTL 0x20b0
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#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
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#define R200_PP_TAM_DEBUG3 0x2d9c
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#define R200_PP_CNTL_X 0x2cc4
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#define R200_SE_VAP_CNTL_STATUS 0x2140
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#define R200_RE_SCISSOR_TL_0 0x1cd8
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#define R200_RE_SCISSOR_TL_1 0x1ce0
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#define R200_RE_SCISSOR_TL_2 0x1ce8
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#define R200_RB3D_DEPTHXY_OFFSET 0x1d60
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#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
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#define R200_SE_VTX_STATE_CNTL 0x2180
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#define R200_RE_POINTSIZE 0x2648
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#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254
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#define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */
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#define RADEON_PP_TEX_SIZE_1 0x1d0c
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#define RADEON_PP_TEX_SIZE_2 0x1d14
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#define RADEON_PP_CUBIC_FACES_0 0x1d24
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#define RADEON_PP_CUBIC_FACES_1 0x1d28
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#define RADEON_PP_CUBIC_FACES_2 0x1d2c
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#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */
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#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00
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#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14
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#define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001
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#define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000
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#define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012
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#define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100
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#define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200
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#define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001
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#define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002
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#define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b
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#define R200_3D_DRAW_IMMD_2 0xC0003500
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#define R200_SE_VTX_FMT_1 0x208c
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#define R200_RE_CNTL 0x1c50
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#define R200_RB3D_BLENDCOLOR 0x3218
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#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4
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#define R200_PP_TRI_PERF 0x2cf8
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/* Constants */
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#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */
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#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0
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#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1
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#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2
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#define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3
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#define RADEON_LAST_DISPATCH 1
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#define RADEON_MAX_VB_AGE 0x7fffffff
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#define RADEON_MAX_VB_VERTS (0xffff)
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#define RADEON_RING_HIGH_MARK 128
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#define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) )
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#define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) )
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#define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) )
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#define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) )
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#define RADEON_WRITE_PLL( addr, val ) \
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do { \
|
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RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX, \
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((addr) & 0x1f) | RADEON_PLL_WR_EN ); \
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RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) ); \
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} while (0)
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#define CP_PACKET0( reg, n ) \
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(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
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#define CP_PACKET0_TABLE( reg, n ) \
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(RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2))
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#define CP_PACKET1( reg0, reg1 ) \
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(RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2))
|
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#define CP_PACKET2() \
|
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(RADEON_CP_PACKET2)
|
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#define CP_PACKET3( pkt, n ) \
|
|
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
|
|
|
|
|
|
/* ================================================================
|
|
* Engine control helper macros
|
|
*/
|
|
|
|
#define RADEON_WAIT_UNTIL_2D_IDLE() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
|
|
OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
|
|
RADEON_WAIT_HOST_IDLECLEAN) ); \
|
|
} while (0)
|
|
|
|
#define RADEON_WAIT_UNTIL_3D_IDLE() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
|
|
OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \
|
|
RADEON_WAIT_HOST_IDLECLEAN) ); \
|
|
} while (0)
|
|
|
|
#define RADEON_WAIT_UNTIL_IDLE() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
|
|
OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
|
|
RADEON_WAIT_3D_IDLECLEAN | \
|
|
RADEON_WAIT_HOST_IDLECLEAN) ); \
|
|
} while (0)
|
|
|
|
#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
|
|
OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \
|
|
} while (0)
|
|
|
|
#define RADEON_FLUSH_CACHE() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
|
|
OUT_RING( RADEON_RB2D_DC_FLUSH ); \
|
|
} while (0)
|
|
|
|
#define RADEON_PURGE_CACHE() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
|
|
OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \
|
|
} while (0)
|
|
|
|
#define RADEON_FLUSH_ZCACHE() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
|
|
OUT_RING( RADEON_RB3D_ZC_FLUSH ); \
|
|
} while (0)
|
|
|
|
#define RADEON_PURGE_ZCACHE() do { \
|
|
OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
|
|
OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \
|
|
} while (0)
|
|
|
|
|
|
/* ================================================================
|
|
* Misc helper macros
|
|
*/
|
|
|
|
/* Perfbox functionality only.
|
|
*/
|
|
#define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \
|
|
do { \
|
|
if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \
|
|
u32 head = GET_RING_HEAD( dev_priv ); \
|
|
if (head == dev_priv->ring.tail) \
|
|
dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \
|
|
} \
|
|
} while (0)
|
|
|
|
#define VB_AGE_TEST_WITH_RETURN( dev_priv ) \
|
|
do { \
|
|
drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \
|
|
if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \
|
|
int __ret = radeon_do_cp_idle( dev_priv ); \
|
|
if ( __ret ) return __ret; \
|
|
sarea_priv->last_dispatch = 0; \
|
|
radeon_freelist_reset( dev ); \
|
|
} \
|
|
} while (0)
|
|
|
|
#define RADEON_DISPATCH_AGE( age ) do { \
|
|
OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \
|
|
OUT_RING( age ); \
|
|
} while (0)
|
|
|
|
#define RADEON_FRAME_AGE( age ) do { \
|
|
OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \
|
|
OUT_RING( age ); \
|
|
} while (0)
|
|
|
|
#define RADEON_CLEAR_AGE( age ) do { \
|
|
OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \
|
|
OUT_RING( age ); \
|
|
} while (0)
|
|
|
|
|
|
/* ================================================================
|
|
* Ring control
|
|
*/
|
|
|
|
#define RADEON_VERBOSE 0
|
|
|
|
#define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring;
|
|
|
|
#define BEGIN_RING( n ) do { \
|
|
if ( RADEON_VERBOSE ) { \
|
|
DRM_INFO( "BEGIN_RING( %d ) in %s\n", \
|
|
n, __FUNCTION__ ); \
|
|
} \
|
|
if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \
|
|
COMMIT_RING(); \
|
|
radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \
|
|
} \
|
|
_nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \
|
|
ring = dev_priv->ring.start; \
|
|
write = dev_priv->ring.tail; \
|
|
mask = dev_priv->ring.tail_mask; \
|
|
} while (0)
|
|
|
|
#define ADVANCE_RING() do { \
|
|
if ( RADEON_VERBOSE ) { \
|
|
DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \
|
|
write, dev_priv->ring.tail ); \
|
|
} \
|
|
if (((dev_priv->ring.tail + _nr) & mask) != write) { \
|
|
DRM_ERROR( \
|
|
"ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \
|
|
((dev_priv->ring.tail + _nr) & mask), \
|
|
write, __LINE__); \
|
|
} else \
|
|
dev_priv->ring.tail = write; \
|
|
} while (0)
|
|
|
|
#define COMMIT_RING() do { \
|
|
/* Flush writes to ring */ \
|
|
DRM_MEMORYBARRIER(); \
|
|
GET_RING_HEAD( dev_priv ); \
|
|
RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \
|
|
/* read from PCI bus to ensure correct posting */ \
|
|
RADEON_READ( RADEON_CP_RB_RPTR ); \
|
|
} while (0)
|
|
|
|
#define OUT_RING( x ) do { \
|
|
if ( RADEON_VERBOSE ) { \
|
|
DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \
|
|
(unsigned int)(x), write ); \
|
|
} \
|
|
ring[write++] = (x); \
|
|
write &= mask; \
|
|
} while (0)
|
|
|
|
#define OUT_RING_REG( reg, val ) do { \
|
|
OUT_RING( CP_PACKET0( reg, 0 ) ); \
|
|
OUT_RING( val ); \
|
|
} while (0)
|
|
|
|
|
|
#define OUT_RING_TABLE( tab, sz ) do { \
|
|
int _size = (sz); \
|
|
int *_tab = (int *)(tab); \
|
|
\
|
|
if (write + _size > mask) { \
|
|
int _i = (mask+1) - write; \
|
|
_size -= _i; \
|
|
while (_i > 0 ) { \
|
|
*(int *)(ring + write) = *_tab++; \
|
|
write++; \
|
|
_i--; \
|
|
} \
|
|
write = 0; \
|
|
_tab += _i; \
|
|
} \
|
|
\
|
|
while (_size > 0) { \
|
|
*(ring + write) = *_tab++; \
|
|
write++; \
|
|
_size--; \
|
|
} \
|
|
write &= mask; \
|
|
} while (0)
|
|
|
|
|
|
#endif /* __RADEON_DRV_H__ */
|
|
|