Generating a sync fence name by allocating memory dynamically and using
scnprintf in a hot path results in excessive CPU time wasted on unneeded
debug info. Remove the name generation entirely to cut down CPU waste in
the GPU's rendering hot path.
Signed-off-by: Sultan Alsawaf <sultan@kerneltoast.com>
Signed-off-by: Ruchit <ruchitmarathe@gmail.com>