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206 lines
6.1 KiB
206 lines
6.1 KiB
/*
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* Copyright (C) 2013 Red Hat
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* Author: Rob Clark <robdclark@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MSM_GEM_H__
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#define __MSM_GEM_H__
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#include <linux/kref.h>
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#include <linux/reservation.h>
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#include "msm_drv.h"
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/* Additional internal-use only BO flags: */
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#define MSM_BO_STOLEN 0x10000000 /* try to use stolen/splash memory */
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#define MSM_BO_KEEPATTRS 0x20000000 /* keep h/w bus attributes */
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#define MSM_BO_SKIPSYNC 0x40000000 /* skip dmabuf cpu sync */
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#define MSM_BO_EXTBUF 0x80000000 /* indicate BO is an import buffer */
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struct msm_gem_object;
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struct msm_gem_aspace_ops {
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int (*map)(struct msm_gem_address_space *, struct msm_gem_vma *,
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struct sg_table *sgt, int npages, unsigned int flags);
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void (*unmap)(struct msm_gem_address_space *, struct msm_gem_vma *,
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struct sg_table *sgt, unsigned int flags);
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void (*destroy)(struct msm_gem_address_space *);
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void (*add_to_active)(struct msm_gem_address_space *,
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struct msm_gem_object *);
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void (*remove_from_active)(struct msm_gem_address_space *,
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struct msm_gem_object *);
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int (*register_cb)(struct msm_gem_address_space *,
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void (*cb)(void *, bool),
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void *);
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int (*unregister_cb)(struct msm_gem_address_space *,
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void (*cb)(void *, bool),
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void *);
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};
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struct aspace_client {
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void (*cb)(void *, bool);
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void *cb_data;
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struct list_head list;
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};
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struct msm_gem_address_space {
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const char *name;
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/* NOTE: mm managed at the page level, size is in # of pages
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* and position mm_node->start is in # of pages:
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*/
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struct drm_mm mm;
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spinlock_t lock; /* Protects drm_mm node allocation/removal */
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struct msm_mmu *mmu;
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struct kref kref;
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bool domain_attached;
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const struct msm_gem_aspace_ops *ops;
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struct drm_device *dev;
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/* list of mapped objects */
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struct list_head active_list;
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/* list of clients */
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struct list_head clients;
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struct mutex list_lock; /* Protects active_list & clients */
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};
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struct msm_gem_vma {
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struct drm_mm_node node;
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uint64_t iova;
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struct msm_gem_address_space *aspace;
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struct list_head list; /* node in msm_gem_object::vmas */
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};
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struct msm_gem_object {
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struct drm_gem_object base;
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uint32_t flags;
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/**
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* Advice: are the backing pages purgeable?
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*/
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uint8_t madv;
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/**
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* count of active vmap'ing
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*/
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uint8_t vmap_count;
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/* And object is either:
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* inactive - on priv->inactive_list
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* active - on one one of the gpu's active_list.. well, at
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* least for now we don't have (I don't think) hw sync between
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* 2d and 3d one devices which have both, meaning we need to
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* block on submit if a bo is already on other ring
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*
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*/
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struct list_head mm_list;
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struct msm_gpu *gpu; /* non-null if active */
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/* Transiently in the process of submit ioctl, objects associated
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* with the submit are on submit->bo_list.. this only lasts for
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* the duration of the ioctl, so one bo can never be on multiple
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* submit lists.
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*/
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struct list_head submit_entry;
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struct page **pages;
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struct sg_table *sgt;
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void *vaddr;
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struct list_head vmas; /* list of msm_gem_vma */
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/* normally (resv == &_resv) except for imported bo's */
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struct reservation_object *resv;
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struct reservation_object _resv;
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/* For physically contiguous buffers. Used when we don't have
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* an IOMMU. Also used for stolen/splashscreen buffer.
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*/
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struct drm_mm_node *vram_node;
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struct mutex lock; /* Protects resources associated with bo */
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struct list_head iova_list;
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struct msm_gem_address_space *aspace;
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bool in_active_list;
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};
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#define to_msm_bo(x) container_of(x, struct msm_gem_object, base)
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static inline bool is_active(struct msm_gem_object *msm_obj)
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{
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return msm_obj->gpu != NULL;
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}
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static inline bool is_purgeable(struct msm_gem_object *msm_obj)
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{
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WARN_ON(!mutex_is_locked(&msm_obj->base.dev->struct_mutex));
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return (msm_obj->madv == MSM_MADV_DONTNEED) && msm_obj->sgt &&
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!msm_obj->base.dma_buf && !msm_obj->base.import_attach;
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}
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static inline bool is_vunmapable(struct msm_gem_object *msm_obj)
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{
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return (msm_obj->vmap_count == 0) && msm_obj->vaddr;
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}
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/* The shrinker can be triggered while we hold objA->lock, and need
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* to grab objB->lock to purge it. Lockdep just sees these as a single
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* class of lock, so we use subclasses to teach it the difference.
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*
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* OBJ_LOCK_NORMAL is implicit (ie. normal mutex_lock() call), and
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* OBJ_LOCK_SHRINKER is used by shrinker.
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*
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* It is *essential* that we never go down paths that could trigger the
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* shrinker for a purgable object. This is ensured by checking that
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* msm_obj->madv == MSM_MADV_WILLNEED.
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*/
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enum msm_gem_lock {
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OBJ_LOCK_NORMAL,
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OBJ_LOCK_SHRINKER,
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};
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void msm_gem_purge(struct drm_gem_object *obj, enum msm_gem_lock subclass);
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void msm_gem_vunmap(struct drm_gem_object *obj, enum msm_gem_lock subclass);
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/* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
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* associated with the cmdstream submission for synchronization (and
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* make it easier to unwind when things go wrong, etc). This only
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* lasts for the duration of the submit-ioctl.
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*/
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struct msm_gem_submit {
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struct drm_device *dev;
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struct msm_gpu *gpu;
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struct list_head node; /* node in gpu submit_list */
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struct list_head bo_list;
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struct ww_acquire_ctx ticket;
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struct dma_fence *fence;
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struct pid *pid; /* submitting process */
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bool valid; /* true if no cmdstream patching needed */
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unsigned int nr_cmds;
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unsigned int nr_bos;
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struct {
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uint32_t type;
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uint32_t size; /* in dwords */
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uint64_t iova;
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uint32_t idx; /* cmdstream buffer idx in bos[] */
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} *cmd; /* array of size nr_cmds */
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struct {
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uint32_t flags;
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struct msm_gem_object *obj;
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uint64_t iova;
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} bos[0];
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};
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#endif /* __MSM_GEM_H__ */
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