- Remove bogus code for compiling netlink as module
- Add module refcounting support for modules implementing a netlink
protocol
- Add support for autoloading modules that implement a netlink protocol
as soon as someone opens a socket for that protocol
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Mostly missing initialization of padding fields of 1 or 2 bytes length,
two instances of uninitialized nlmsgerr->msg of 16 bytes length.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch ensures that netlink events created as a result of programns
using ioctls (such as ifconfig, route etc) contains the correct PID of
those events.
Signed-off-by: Jamal Hadi Salim <hadi@cyberus.ca>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch rectifies some rtnetlink message builders that derive the
flags from the pid. It is now explicit like the other cases
which get it right. Also fixes half a dozen dumpers which did not
set NLM_F_MULTI at all.
Signed-off-by: Jamal Hadi Salim <hadi@cyberus.ca>
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
To retrieve the neighbour tables send RTM_GETNEIGHTBL with the
NLM_F_DUMP flag set. Every neighbour table configuration is
spread over multiple messages to avoid running into message
size limits on systems with many interfaces. The first message
in the sequence transports all not device specific data such as
statistics, configuration, and the default parameter set.
This message is followed by 0..n messages carrying device
specific parameter sets.
Although the ordering should be sufficient, NDTA_NAME can be
used to identify sequences. The initial message can be identified
by checking for NDTA_CONFIG. The device specific messages do
not contain this TLV but have NDTPA_IFINDEX set to the
corresponding interface index.
To change neighbour table attributes, send RTM_SETNEIGHTBL
with NDTA_NAME set. Changeable attribute include NDTA_THRESH[1-3],
NDTA_GC_INTERVAL, and all TLVs in NDTA_PARMS unless marked
otherwise. Device specific parameter sets can be changed by
setting NDTPA_IFINDEX to the interface index of the corresponding
device.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
If we free up a partially processed packet because it's
skb->len dropped to zero, we need to decrement qlen because
we are dropping out of the top-level loop so it will do
the decrement for us.
Spotted by Herbert Xu.
Signed-off-by: David S. Miller <davem@davemloft.net>
The qlen should continue to decrement, even if we
pop partially processed SKBs back onto the receive queue.
Signed-off-by: David S. Miller <davem@davemloft.net>
Let's recap the problem. The current asynchronous netlink kernel
message processing is vulnerable to these attacks:
1) Hit and run: Attacker sends one or more messages and then exits
before they're processed. This may confuse/disable the next netlink
user that gets the netlink address of the attacker since it may
receive the responses to the attacker's messages.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
c) Restrict/prohibit binding.
2) Starvation: Because various netlink rcv functions were written
to not return until all messages have been processed on a socket,
it is possible for these functions to execute for an arbitrarily
long period of time. If this is successfully exploited it could
also be used to hold rtnl forever.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
Firstly let's cross off solution c). It only solves the first
problem and it has user-visible impacts. In particular, it'll
break user space applications that expect to bind or communicate
with specific netlink addresses (pid's).
So we're left with a choice of synchronous processing versus
SOCK_STREAM for netlink.
For the moment I'm sticking with the synchronous approach as
suggested by Alexey since it's simpler and I'd rather spend
my time working on other things.
However, it does have a number of deficiencies compared to the
stream mode solution:
1) User-space to user-space netlink communication is still vulnerable.
2) Inefficient use of resources. This is especially true for rtnetlink
since the lock is shared with other users such as networking drivers.
The latter could hold the rtnl while communicating with hardware which
causes the rtnetlink user to wait when it could be doing other things.
3) It is still possible to DoS all netlink users by flooding the kernel
netlink receive queue. The attacker simply fills the receive socket
with a single netlink message that fills up the entire queue. The
attacker then continues to call sendmsg with the same message in a loop.
Point 3) can be countered by retransmissions in user-space code, however
it is pretty messy.
In light of these problems (in particular, point 3), we should implement
stream mode netlink at some point. In the mean time, here is a patch
that implements synchronous processing.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Converts remaining rtnetlink_link tables to use c99 designated
initializers to make greping a little bit easier.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
Converts rtm_min and rtm_max arrays to use c99 designated
initializers for easier insertion of new message families.
RTM_GETMULTICAST and RTM_GETANYCAST did not have the minimal
message size specified which means that the netlink message
was parsed for routing attributes starting from the header.
Adds the proper minimal message sizes for these messages
(netlink header + common rtnetlink header) to fix this issue.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
A lot of places in there are including major.h for no reason
whatsoever. Removed. And yes, it still builds.
The history of that stuff is often amusing. E.g. for net/core/sock.c
the story looks so, as far as I've been able to reconstruct it: we used to
need major.h in net/socket.c circa 1.1.early. In 1.1.13 that need had
disappeared, along with register_chrdev(SOCKET_MAJOR, "socket", &net_fops)
in sock_init(). Include had not. When 1.2 -> 1.3 reorg of net/* had moved
a lot of stuff from net/socket.c to net/core/sock.c, this crap had followed...
Signed-off-by: Al Viro <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
A lot of places in there are including major.h for no reason whatsoever.
Removed. And yes, it still builds.
The history of that stuff is often amusing. E.g. for net/core/sock.c
the story looks so, as far as I've been able to reconstruct it: we used
to need major.h in net/socket.c circa 1.1.early. In 1.1.13 that need
had disappeared, along with register_chrdev(SOCKET_MAJOR, "socket",
&net_fops) in sock_init(). Include had not. When 1.2 -> 1.3 reorg of
net/* had moved a lot of stuff from net/socket.c to net/core/sock.c,
this crap had followed...
Signed-off-by: Al Viro <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Be kind to userspace and don't force them to hardcode protocol
families just to have it changed again once we support routing
rules for more than one protocol family.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!