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/*
* Copyright (C) 2010 ARM Limited. All rights reserved.
*
* Portions of this code have been modified from the original.
* These modifications are:
* * includes
* * framebuffer_device_open()
* * init_frame_buffer_locked()
*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <hardware/hardware.h>
// Create a framebuffer device
int framebuffer_device_open(hw_module_t const* module, const char* name, hw_device_t** device);
// Initialize the framebuffer (must keep module lock before calling
int init_frame_buffer_locked(struct private_module_t* module);