#include "filesystem.h" #include #include #include #include #include #include #include #include namespace filesystem { bool exists(const path& p) { struct stat s; return stat(p.string().c_str(), &s) == 0; } bool is_directory(const path& p) { struct stat s; if (stat(p.string().c_str(), &s)) return false; return S_ISDIR(s.st_mode); } bool is_symlink(const path& p) { struct stat s; if (lstat(p.string().c_str(), &s)) return false; return S_ISLNK(s.st_mode); } path read_symlink(const path& p) { char* actualPath = realpath(p.string().c_str(), NULL); if (!actualPath) { return path(p.string()); } path out(actualPath); free(actualPath); return out; } std::vector directory_iterator(const path& p) { if (!exists(p) || !is_directory(p)) return {}; std::unique_ptr dir(opendir(p.string().c_str()), &closedir); if (!dir) { ALOGE("Failed to open %s directory", p.string().c_str()); } std::vector out; struct dirent* dent; while ((dent = readdir(dir.get()))) { if (!strcmp(dent->d_name, ".") || !strcmp(dent->d_name, "..")) continue; std::stringstream ss(p.string()); ss << "/" << dent->d_name; out.emplace_back(ss.str()); } return out; } } // namespace filesystem