/* * Copyright (C) 2022 The LineageOS Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include uint32_t getUdfpsZOrder(uint32_t z, bool touched) { if (touched) { z |= FOD_PRESSED_LAYER_ZORDER; } return z; } uint64_t getUdfpsUsageBits(uint64_t usageBits, bool touched) { if (touched) { usageBits |= 0x400000000LL; } return usageBits; }